Expand description
A full-featured connection pool, designed for asynchronous connections (using tokio). Originally based on r2d2.
Opening a new database connection every time one is needed is both inefficient and can lead to resource exhaustion under high traffic conditions. A connection pool maintains a set of open connections to a database, handing them out for repeated use.
bb8 is agnostic to the connection type it is managing. Implementors of the
ManageConnection
trait provide the database-specific logic to create and
check the health of connections.
§Example
Using an imaginary “foodb” database.
ⓘ
#[tokio::main]
async fn main() {
let manager = bb8_foodb::FooConnectionManager::new("localhost:1234");
let pool = bb8::Pool::builder().build(manager).await.unwrap();
for _ in 0..20 {
let pool = pool.clone();
tokio::spawn(async move {
let conn = pool.get().await.unwrap();
// use the connection
// it will be returned to the pool when it falls out of scope.
});
}
}
Structs§
- A builder for a connection pool.
- An
ErrorSink
implementation that does nothing. - A generic connection pool.
- A smart pointer wrapping a connection.
- Information about the state of a
Pool
. - Statistics about the historical usage of the
Pool
.
Enums§
- Error type returned by
Pool::add(conn)
- bb8’s queue strategy when getting pool resources
- bb8’s error type.
Traits§
- A trait which provides functionality to initialize a connection
- A trait to receive errors generated by connection management that aren’t tied to any particular caller.
- A trait which provides connection-specific functionality.